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Discover cross-platform games, mobile apps, architecture articles, and interactive GLSL labs.

Projects

Interactive Graphics, WebGPU/WebGL & Multi-Engine Projects

drawlogic projects span modern web graphics (WebGPU, WebGL, WebXR, WebAudio, WebRTC, RUDP, Three.js, Canvas, SVG) alongside Unity, Unreal Engine, Godot, custom C++/C# engines, and classic Flash/ActionScript interactive heritage.

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Game Development (20) iOS (19) Game (18) Mobile (18) Mobile App Development (16) C++ (11) Racing (11) C# (10) Android (9) Objective-C (9) Unity (9) Web (9) Game Engineering (8) Physics (8) Unity 3D (8) Arcade (7) Backend (7) Javascript (7) Sports (7) Web Applications (7) Web Development (7) Education (6) Software Architecture (6) Systems (6) .NET (5) Frontend (5) Game Developer (5) Multiplayer (5) Multiplayer Development (5) Programmer (5) API Development (4) Cross-Platform (4) Designer (4) Gameplay + Production/Ui (4) Interactive Development (4) Json (4) Off Road (4) Python (4) Automotive (3) Cloud Architecture (3) Java (3) SQL Relational DBs (3) 3D (2) REST & Web APIs (2) Cloud (2) Cloud Development (2) Community (2) Console (2) CSS3 (2) Enterprise (2) Game Developer / Software Engineer (2) HTML5 (2) Lead Programmer / Programmer (2) Php (2) Platform (2) PlayStation (2) Research & Development (R&D) (2) Social (2) Typescript (2) WCAG Accessibility (2) Xbox (2) Action (1) Architecture (1) ASP.NET Core (1) Augmented Reality (1) Azure (1) Apache CouchDB (1) Creator & Systems Architect (1) D3js (1) Defense (1) Design (1) Developer / Architect / Designer (1) Developer / Designer (1) Emulation (1) Adobe Flash (1) Flask (1) Flecs ECS (1) Game Networking Sockets (1) Game Programmer (1) Game Programmer / Developer (1) Game Center (1) Google Appengine (1) Google Cloud (1) gRPC High-Performance (1) Handlebars (1) Healthcare (1) HLSL Shaders (1) Interactive (1) Lead Programmer (1) Luau (1) Mac (1) MS SQL Server (1) MySQL (1) Networking (1) Node.js (1) Oracle DB (1) PC / Steam (1) Principal Architect / Software Engineer (1) Programmer / Developer (1) Protocol Buffers (1) React (1) Research Developer (1) Rpg (1) Sandbox (1) Senior Application Architect / Director R&D (1) Senior Software Engineer / Game Developer (1) Shadergraph (1) Simulation (1) Software Engineer / Web + Interactive Developer (1) Storekit (1) Three.js (1) Tools (1) UI UX Design (1) Unity URP (1) Video (1) WebAssembly (Wasm) (1) Web Architect And Media Designer/Programmer (1) WebGL 2.0 (1) Webkit (1) WebRTC Real-Time (1) Windows (1) × Clear Filter
Arches

Arches

2026-08-01 – present

Drawcode · · Creator & Systems Architect · web-app

One canonical JSON bundle, projected across six architectures and seven engine targets, deterministically, so the differences between them are derived rather than asserted.

Hytale

Hytale

2024-09-01 – 2025-06-01

Hypixel Studios · · Senior Software Engineer / Game Developer · game

Open-world sandbox RPG combining sandbox exploration with detailed RPG storytelling. Procedurally generated world with handcrafted adventure scenarios, unique biomes, and co-op gameplay. Block-by-block construction, scripting, and minigame creation. Custom game engine with C++, Luau, Python, flecs ECS, Valve GameNetworkingSockets, WebRTC. Anti-cheat, parental controls, character customization, community servers (shared-source code), and Hytale Model Maker for 3D modeling and animation.

drawk.com

drawk.com

2023-01-01 – present

Drawk - Product Research + Develop · · Developer / Architect / Designer · web-app

Drawk portfolio and product showcase site. Multi-brand site covering drawlabs, drawcode, and drawlogic with data-driven architecture on ASP.NET Core.

2XL Live Systems

2XL Live Systems

2009-07-01 – 2012-10-01

2XL Games · · Game Programmer · platform

Client + server SDK development with standards-based multiplatform multithreaded secure network library. Implemented 2XL Live (live.2xlgames.com) and Your Real Rewards (leaderboards, achievements, stats). JSON messaging, secure messaging, game client webkit-based UI.

PrizeLogic Engine

PrizeLogic Engine

2004-06-01 – 2008-04-01

PrizeLogic · · Research Developer · platform

Architected and developed first iteration of PrizeLogic instant win engine, game engines, server and clients. APIs for use across all platforms (.NET, PHP, Java, Python). Games and game engines used in promotions.

Enterprise SDLC

Enterprise SDLC

2000-06-01 – 2008-05-01

eMarketing / Bridgeware · · Senior Application Architect / Director R&D · web-app

SDLC enterprise development for Kraft, ACCO, GP, Novartis, Forever Living, Schiff Vitamins and 50+ brands. Websites, games, game engines, interactives in Flash, Silverlight, HTML/Javascript. Developed prizelogic.com and sampletize.com code bases.

Work With Us

Building real-time graphics, custom shaders, or spatial netcode? Get in touch to engineer it with Drawlogic.