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Discover cross-platform games, mobile apps, architecture articles, and interactive GLSL labs.

Projects

Interactive Graphics, WebGPU/WebGL & Multi-Engine Projects

drawlogic projects span modern web graphics (WebGPU, WebGL, WebXR, WebAudio, WebRTC, RUDP, Three.js, Canvas, SVG) alongside Unity, Unreal Engine, Godot, custom C++/C# engines, and classic Flash/ActionScript interactive heritage.

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Pokemon GO Social Features

Pokemon GO Social Features

2025-07-01 – present

Nerd Ninjas · · Game Developer · game

Work with Nerd Ninjas on Pokemon GO team for Niantic and Scopely. Feature team work on social features and player challenges with Scopely teams, enhancing player engagement. Unity, C# (client), Java (server), Protobuf, gRPC, Google Cloud.

Drove Social Platform

Drove Social Platform

2012-11-01 – 2016-06-01

Drove · · Software Engineer / Web + Interactive Developer · web-app

Social network, social graph, mapping, chat/messaging, and education data harvesting from multiple sources including IPEDS. Interactive development with Three.js, d3.js, canvas, html5. .NET, Javascript, SQL, Graph, APIs.

Work With Us

Building real-time graphics, custom shaders, or spatial netcode? Get in touch to engineer it with Drawlogic.