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Discover cross-platform games, mobile apps, architecture articles, and interactive GLSL labs.

Projects

Interactive Graphics, WebGPU/WebGL & Multi-Engine Projects

drawlogic projects span modern web graphics (WebGPU, WebGL, WebXR, WebAudio, WebRTC, RUDP, Three.js, Canvas, SVG) alongside Unity, Unreal Engine, Godot, custom C++/C# engines, and classic Flash/ActionScript interactive heritage.

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Drove Social Platform

Drove Social Platform

2012-11-01 – 2016-06-01

Drove · · Software Engineer / Web + Interactive Developer · web-app

Social network, social graph, mapping, chat/messaging, and education data harvesting from multiple sources including IPEDS. Interactive development with Three.js, d3.js, canvas, html5. .NET, Javascript, SQL, Graph, APIs.

PrizeLogic Engine

PrizeLogic Engine

2004-06-01 – 2008-04-01

PrizeLogic · · Research Developer · platform

Architected and developed first iteration of PrizeLogic instant win engine, game engines, server and clients. APIs for use across all platforms (.NET, PHP, Java, Python). Games and game engines used in promotions.

Work With Us

Building real-time graphics, custom shaders, or spatial netcode? Get in touch to engineer it with Drawlogic.